Artificial Intelligence for Computer Games

Auteur: Funge, John David
Editeur: Taylor & Francis Inc
Providing an introduction to the use of artificial intelligence (A.I.) in computer games, this text focuses on the techniques and strategies used to deliver effective A.I. engines for gaming applications.

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Providing an introduction to the use of artificial intelligence (A.I.) in computer games, this text focuses on the techniques and strategies used to deliver effective A.I. engines for gaming applications.
ISBN / EAN 9781568812083
Auteur Funge, John David
Editeur Taylor & Francis Inc